Visual Novel Maker Tutorial 01 – Creating a Project


When you first begin with VNM, you are greeted by the Homeview Screen. When you first begin with VNM, you are greeted by the Homeview Screen. This is where you create and load new projects. To begin, press ‘File’ and select ‘New Project.’ To begin, press ‘File’ and select ‘New Project.’ Project Name is for the folder’s name and Game Title is the name of the game. Project Name is for the folder’s name and Game Title is the name of the game. You are presented with Templates to help you prepare your game. Empty project will allow you to start from scratch Action-based UI is perfect for customizing your game without needing to edit scripts. Action-based UI is perfect for customizing your game without needing to edit scripts. It contains UI customizations that you can readily use. Script-based UI is best if you plan to use the software’s built-in game UI Script-based UI is best if you plan to use the software’s built-in game UI and focus on writing your game. If you bought the DLC and want to see the models in action, you can select the Live2D Sample. Blackjack example is a sample project of the eventing capabilities of VNM. You can also use this as a minigame for your game. For now we’ll go with Script-based UI. Finally, select a location and press ‘OK’ to save the project. We recommend using a location other than the ‘Documents Folder’ or ‘My Documents’ folder to avoid permission issues in Windows.

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